Ajudar Os outros perceber as vantagens da The First Berserker: Khazan
Ajudar Os outros perceber as vantagens da The First Berserker: Khazan
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But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
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But more than perhaps any other soulslike I've played, Khazan successfully adds its own meaningful twists to these timeworn mechanics, while providing a lineup of fantastically designed bosses who make you dance like a monkey as you learn them.
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Quem gosta do um souslike Ainda mais “tradicional” provavelmente não vai apreciar tanto o fato por de que não há 1 Colossal mapa interconectado para explorar.
Enquanto este personagem parece aceitar seu destino ingrato, espíritos do guerreiros mortos veem em seu corpo este meio ideal para cumprir seus próprios objetivos.
Não sei se isso The First Berserker: Khazan foi por questãeste intencional de design ou resultado do um erro, contudo tenho a impressão de que muitos vão chegar nesse ponto da aventura e se sentir frustrados através “surpresa” que este estúdio preparou — mas vale a pena insistir 1 pouco de modo a passar dela.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
If you're still unsure whether to pick this up, one thing I will say is the game has a very poor intro in terms of showcasing its best qualities. If in doubt, try out the demo (if it remains available up to release) and get to the Blade Phantom boss after the first couple of missions—this is the point where you'll get a sense of what it's really about and it'll all click into place if it's going to.
Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.
" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
Usando um visual finesse cell shading de que imita um anime, este game se destaca pela maneira saiba como usa seu sistema do habilidades para atravessar ao jogador a sensaçãeste de qual o protagonista é poderoso.
3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I asked for, but damn fun in its own right